Light and Shadow
From D2R-XL 2012 Wiki
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Light and Shadow
Paladin · Neutral
passive - improves your Vessel of Judgement spell depending on alignment
Required level12
RequiresRapture
SynergiesTerror Strike, Tainted Blood, Retaliate, Searing Glow
Maximum level99
Hard pointsup to 20
To Vessel of Judgement Spell:
[hard points]/[max((min((2+((character level-12)/6)),20)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
| Level | Damage (percent (Alignment: Holy)) | Extra targets (Alignment: Unholy) |
|---|---|---|
| 1 | +15 | 1 |
| 2 | +30 | 2 |
| 3 | +45 | 3 |
| 4 | +60 | 4 |
| 5 | +75 | 5 |
| 6 | +90 | 6 |
| 7 | +105 | 7 |
| 8 | +120 | 8 |
| 9 | +135 | 9 |
| 10 | +150 | 10 |
| 11 | +165 | 11 |
| 12 | +180 | 12 |
| 13 | +195 | 13 |
| 14 | +210 | 14 |
| 15 | +225 | 15 |
| 16 | +240 | 16 |
| 17 | +255 | 17 |
| 18 | +270 | 18 |
| 19 | +285 | 19 |
| 20 | +300 | 20 |
Light and Shadow is a Paladin skill of the Neutral tree (required level 12).
Meditation in his order’s martial temple strengthens the holy knight's aura of righteousness or hatred, empowering the physical ethereal manifestation of his resolve.
From Brother Laz's Median XL documentation, used with permission.