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Tainted Blood

From D2R-XL 2012 Wiki
Tainted Blood
Paladin · Shadows
taints the flesh of self or target ally with a dark prayer, healing lost life
Required level1
Maximum level99
Hard pointsup to 22
Unholy Skill
putting points into an unholy skill disables all holy skills
(not counting skill bonuses from items)
can be cast on other units
Does not dispel Superbeast
Duration: 300 seconds
Tainted Blood Receives Self-Synergies From:
Hard skill points: Increases Healing Rate (Diminishing Returns)
(Self-synergies add bonuses for hard points in the skill)
[hard points]/[max((min((2+(character level/6)),22)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values assume no bonus from profession_duration_mod (stat)
Values per skill level
LevelRegenerates … percent Life in … second(s)Total Character Defense Bonus (percent)Poison Resistance (percent)Mana Cost
1100 / 415+105
2100 / 38.110+157
3100 / 35.815+2010
4100 / 3420+2512
5100 / 32.525+3015
6100 / 31.230+3517
7100 / 30.235+4020
8100 / 29.340+4522
9100 / 28.545+5025
10100 / 27.850+5527
11100 / 27.255+6030
12100 / 26.660+6532
13100 / 26.265+7035
14100 / 25.770+7537
15100 / 25.375+8040
16100 / 2580+8542
17100 / 24.685+9045
18100 / 24.490+9547
19100 / 24.195+10050
20100 / 23.8100+10552
21100 / 23.6105+11055
22100 / 23.4110+11557

Tainted Blood is a Paladin skill of the Shadows tree (required level 1).

The Cult's harsh food regime, mostly consisting of heathen flesh, prepares them for the reality of having to survive on dubious mushrooms and toxic spiders on the field.

From Brother Laz's Median XL documentation, used with permission.