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Deathlord

From D2R-XL 2012 Wiki
Deathlord
Necromancer · Battle
summoned death armor that increases your combat power
only allows the use of melee, summoning and buff/debuff skills
(cast again to turn off)
Required level24
RequiresParasite
Maximum level99
Hard pointsup to 18
Minion damage/defense items: -50 percent effectiveness
Spell Timer: 10 seconds
Mana Cost: 500
Deathlord Receives Self-Synergies From:
Hard skill points: +10% Damage per Level
(Self-synergies add bonuses for hard points in the skill)
[hard points]/[max((min((2+((character level-24)/6)),18)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values assume no bonus from profession_duration_mod (stat)
Values per skill level
LevelDamage (percent)Total Character Defense Bonus (percent of total Strength/Dexterity)To Strength/DexterityDuration (seconds)
1+100150+25600
2+110200+30610
3+120250+35620
4+130300+40630
5+140350+45640
6+150400+50650
7+160450+55660
8+170500+60670
9+180550+65680
10+190600+70690
11+200650+75700
12+210700+80710
13+220750+85720
14+230800+90730
15+240850+95740
16+250900+100750
17+260950+105760
18+2701000+110770
19+2801050+115780
20+2901100+120790

Deathlord is a Necromancer skill of the Battle tree (required level 24).

Wearing heavy full plate mail is a privilege reserved for the strongest fighters of the realm. The Rathma priests found a slightly different solution: an enchanted set of armour animated by the spirit of an ancient warrior.

From Brother Laz's Median XL documentation, used with permission.