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Witch Blood

From D2R-XL 2012 Wiki
Witch Blood
Sorceress · Uberskills
passive - spells cast from a full life orb do more damage
Required level90
Maximum level99
Hard pointsup to 7
Witch Blood Receives Self-Synergies From:
Hard skill points: +5 Life after each kill per Level
(Self-synergies add bonuses for hard points in the skill)
Uber Skill
You can only have one uber skill per character
Choose wisely!
[hard points]/[max((min((2+((character level-90)/6)),15)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values per skill level
LevelLife after each killAll Elemental Damages when Above …% Life: … percent
1+2090 / +5
2+2590 / +10
3+3090 / +15
4+3590 / +20
5+4090 / +25
6+4590 / +30
7+5090 / +35
8+5590 / +40
9+6090 / +45
10+6590 / +50
11+7090 / +55
12+7590 / +60
13+8090 / +65
14+8590 / +70
15+9090 / +75
16+9590 / +80
17+10090 / +85
18+10590 / +90
19+11090 / +95
20+11590 / +100

Witch Blood is one of the Sorceress's Uberskills (required level 90).

There is more to spellcasting than knowing the incantations. One also needs to be born with the Gift, inherited from an ancient bloodline of witches. It follows that when the mage's blood is spilled, so vanishes her power.

From Brother Laz's Median XL documentation, used with permission.