Wildfire
From D2R-XL 2012 Wiki
More actions
Wildfire
Druid · Charms I
melee attack that emits a large wave of fire
requires an axe or mace
16 yards
Primal Spell (Damage based on strength instead of energy)
Wildfire Receives Bonuses From:
Strength: Adds Fire Damage (Diminishing Returns)
[hard points]/[max((min((2+((character level-18)/6)),19)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Current Bonus: [(((260*(strength+10)))/(strength+250))+(min((energy*enr_factor/15000),200))] percent
| Level | Mana Cost |
|---|---|
| 1 | 30 |
| 2 | 31 |
| 3 | 32 |
| 4 | 33 |
| 5 | 34 |
| 6 | 35 |
| 7 | 36 |
| 8 | 37 |
| 9 | 38 |
| 10 | 39 |
| 11 | 40 |
| 12 | 41 |
| 13 | 42 |
| 14 | 43 |
| 15 | 44 |
| 16 | 45 |
| 17 | 46 |
| 18 | 47 |
| 19 | 48 |
| 20 | 49 |
Wildfire is a Druid skill of the Charms I tree (required level 18).
In ancient times, druidic werebears roamed the woods, acting to prevent forest fires. Most descended into lycanthropic madness, and the survivors know that a controlled fire might stop the hellish blaze consuming the world.
From Brother Laz's Median XL documentation, used with permission.