Rising Dawn
From D2R-XL 2012 Wiki
More actions
Rising Dawn
Paladin · Light
casts a searing sun that burns enemies while passing overhead
Holy Skill
putting points into a holy skill disables all unholy skills
(not counting skill bonuses from items)
Grants Resonance
+50% Defense
50% of Base Energy added to Strength
For 5 seconds after Standing Near the Exploding Sun
Rising Dawn Receives Bonuses From:
Energy: Adds Magic Damage (Diminishing Returns)
[hard points]/[max((min((2+((character level-24)/6)),18)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Damage: plus (((100+(20*character level))*(100+((((260*(energy+10)))/(energy+250))+(skill('DSK 2'.pst2))))*(100+passive_pm_mastery))/10000)-100 percent from synergies
Current Bonus: [(((260*(energy+10)))/(energy+250))+(min(((energy*enr_factor/15000)+(strength*str_factor/15000)),200))] percent
| Level | Magic Damage | Mana Cost |
|---|---|---|
| 1 | 11-12 | 30 |
| 2 | 13-14 | 35 |
| 3 | 15-17 | 40 |
| 4 | 16-19 | 45 |
| 5 | 18-21 | 50 |
| 6 | 20-23 | 55 |
| 7 | 22-25 | 60 |
| 8 | 24-27 | 65 |
| 9 | 25-28 | 70 |
| 10 | 26-29 | 75 |
| 11 | 27-30 | 80 |
| 12 | 28-31 | 85 |
| 13 | 29-32 | 90 |
| 14 | 30-34 | 95 |
| 15 | 30-35 | 100 |
| 16 | 31-36 | 105 |
| 17 | 32-37 | 110 |
| 18 | 33-38 | 115 |
| 19 | 34-39 | 120 |
| 20 | 35-40 | 125 |
Rising Dawn is a Paladin skill of the Light tree (required level 24).
All good things come from above. The morning sun symbolises Zakarum's power, unfurling his heavenly fire in the sky to banish the beasts of darkness back to the black pits where they belong.
From Brother Laz's Median XL documentation, used with permission.