Jump to content
Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Ferocity
Druid · Charms II
passive - increases damage and attack rate in trap rat form
Required level18
RequiresEgg Trap
Maximum level99
Hard pointsup to 19
Recast Morph to Apply Bonus
Ferocity Receives Self-Synergies From:
Hard skill points: Increases Trap Rat Attack Speed (Diminishing Returns)
(Self-synergies add bonuses for hard points in the skill)
[hard points]/[max((min((2+((character level-18)/6)),19)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values per skill level
LevelTrap Rat Form: Attack Speed (percent)Trap Rat Form: Damage (percent)
1+25+15
2+31+30
3+37+45
4+43+60
5+49+75
6+54+90
7+59+105
8+64+120
9+69+135
10+74+150
11+78+165
12+82+180
13+87+195
14+91+210
15+95+225
16+99+240
17+102+255
18+106+270
19+109+285
20+113+300

Ferocity is a Druid skill of the Charms II tree (required level 18).

Not satisfied with merely taking Baal's designs, the druids applied selective evolution to actually improve upon them, solving the known combat weakness of the trap rats, their very slow reaction time.

From Brother Laz's Median XL documentation, used with permission.