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Doom
Assassin · Melee
curse - adds points to all physical damage taken
Required level24
Maximum level99
Hard pointsup to 18
Duration: 10 seconds
Doom Receives Self-Synergies From:
Hard skill points: +5% Damage Bonus per Level
(Self-synergies add bonuses for hard points in the skill)
[hard points]/[max((min((2+((character level-24)/6)),18)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values assume no bonus from profession_duration_mod (stat)
Values per skill level
LevelDamage (per hit)Mana Cost
1+1580
2+3388
3+5196
4+72104
5+93112
6+117120
7+141128
8+168136
9+195144
10+225152
11+255160
12+288168
13+321176
14+357184
15+393192
16+432200
17+471208
18+513216
19+555224
20+600232

Doom is an Assassin skill of the Melee tree (required level 24).

This feared weapon system employs a field of invisible nanobots which are triggered by a violent weapon impact, exploding and adding their force to the attack.

From Brother Laz's Median XL documentation, used with permission.