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Cluster Mine

From D2R-XL 2012 Wiki
Cluster Mine
Assassin · Bombs
small device that deploys multiple landmines
Required level1
Maximum level99
Hard pointsup to 22
Trap Duration: 3 seconds
Mana Cost: 12
Cluster Mine Receives Bonuses From:
Energy: Adds Fire Damage (Diminishing Returns)
[hard points]/[max((min((2+(character level/6)),22)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Damage: plus (((100+(20*character level))*(100+((((260*(energy+10)))/(energy+250))+(skill('DSK 2'.pst2)))))/100)-100 percent from synergies
Current Bonus: [(((260*(energy+10)))/(energy+250))+(min(((energy*enr_factor/15000)+(strength*str_factor/15000)),200))] percent
Values per skill level
LevelFire Damage
12-3
23-4
34-6
45-7
56-9
67-10
78-12
89-13
99-14
1010-15
1110-15
1211-16
1311-17
1412-18
1512-18
1613-19
1713-20
1814-21
1914-21
2015-22
2115-23
2216-24

Cluster Mine is an Assassin skill of the Bombs tree (required level 1).

The assassin places a field of high explosive mines in front of an advancing enemy horde. After a short bootup sequence, the mines are armed and ready to ruin a demon's day.

From Brother Laz's Median XL documentation, used with permission.