Batstrike
From D2R-XL 2012 Wiki
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Batstrike
Assassin · Melee
melee attack that unleashes various additional effects
first charge - area effect shock nova
second charge - summons familiars
third charge - converts target monster
requires a claw
hits twice if you use dual claws
use normal attack to unleash charges
Required level1
Maximum level99
Hard pointsup to 22
First Charge: Shock Nova 3/2 Weapon Damage
Second Charge: Summoned Familiars: 10
Third Charge: Charm Duration: 8 seconds
Batstrike Receives Bonuses From:
The three Elemental Ways
Perfect Being
[hard points]/[max((min((2+(character level/6)),22)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Second Charge: Summoned Familiar Life: [((1+(100*skill level))*(100+((skill_minion_hp_percent*(100-deathlord_penalty))/100))*(100+(character level*2)))/10000] hit points
Values assume no bonus from deathlord_penalty (stat), skill_minion_dmg_percent (stat), skill_minion_hp_percent (stat)
| Level | First Charge: Shock Nova Radius (yards) | Second Charge: Summoned Familiar Damage | Third Charge: Charm Radius |
|---|---|---|---|
| 1 | 16.6 | 16-21 | 0.6-1.3 yard |
| 2 | 18.6 | 31-36 | 0.6-2 yards |
| 3 | 20.6 | 46-51 | 0.6-2.6 yards |
| 4 | 22.6 | 61-66 | 0.6-3.3 yards |
| 5 | 24.6 | 76-81 | 0.6-4 yards |
| 6 | 26.6 | 91-96 | 0.6-4.6 yards |
| 7 | 28.6 | 106-111 | 0.6-5.3 yards |
| 8 | 30.6 | 121-126 | 0.6-6 yards |
| 9 | 33.3 | 136-141 | 0.6-6.6 yards |
| 10 | 35.3 | 151-156 | 0.6-6.6 yards |
| 11 | 37.3 | 166-171 | 0.6-6.6 yards |
| 12 | 39.3 | 181-186 | 0.6-6.6 yards |
| 13 | 41.3 | 196-201 | 0.6-6.6 yards |
| 14 | 43.3 | 211-216 | 0.6-6.6 yards |
| 15 | 45.3 | 226-231 | 0.6-6.6 yards |
| 16 | 47.3 | 241-246 | 0.6-6.6 yards |
| 17 | 50 | 256-261 | 0.6-6.6 yards |
| 18 | 52 | 271-276 | 0.6-6.6 yards |
| 19 | 54 | 286-291 | 0.6-6.6 yards |
| 20 | 56 | 301-306 | 0.6-6.6 yards |
| 21 | 58 | 316-321 | 0.6-6.6 yards |
| 22 | 60 | 331-336 | 0.6-6.6 yards |
Batstrike is an Assassin skill of the Melee tree (required level 1).
The Viz-Jaq’Taar prefer subterfuge over raw strength. This technique uses her blades to channel her psychic powers, allowing her to unleash various supernatural effects.
From Brother Laz's Median XL documentation, used with permission.
D2R-XL 2012
Batstrike's charm lasts 10 seconds at every level, as in classic Median XL 2012; in the port it first lasted only as many frames as the character's level. It spends its charges on the first attack that lands, as all finishing moves do. In HD its strike plays a stand-in animation (a green nova, not classic's orange-red) until custom art is made.