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Sacred Armor

From D2R-XL 2012 Wiki
Revision as of 04:55, 6 November 2026 by Admin (talk | contribs) (tools/wiki/gen_skills.py)
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Sacred Armor
Paladin · Neutral
protects you or target ally with a glowing shield of invulnerability
Required level18
SynergiesRapture
Maximum level99
Hard pointsup to 19
can be cast on other units
Spell Timer: 30 seconds
Holy Armor Receives Bonuses From:
Rapture: +5% Bonus to Walk/Run Speed per Level
[hard points]/[max((min((2+((character level-18)/6)),19)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values assume no bonus from Rapture (skill), passive_holyarmor_addmove (stat)
Values per skill level
LevelVelocity (percent)Duration (seconds)Mana Cost
1+5268
2+62.376
3+72.585
4+82.893
5+93102
6+103.2110
7+113.4119
8+123.6127
9+133.8136
10+144144
11+154.2153
12+164.4161
13+174.6170
14+184.7178
15+194.9187
16+205195
17+215.2204
18+225.4212
19+235.5221
20+245.6229

Sacred Armor is a Paladin skill of the Neutral tree (required level 18).

Zakarum protects His faithful in times of need. With the subtle aid of His spirits, the paladin's enemies fumble and manage to strike only glancing blows.

From Brother Laz's Median XL documentation, used with permission.