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Rising Dawn

From D2R-XL 2012 Wiki
Revision as of 04:54, 6 November 2026 by Admin (talk | contribs) (tools/wiki/gen_skills.py)
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Rising Dawn
Paladin · Light
casts a searing sun that burns enemies while passing overhead
Required level24
RequiresSunstorm
Maximum level99
Hard pointsup to 18
Holy Skill
putting points into a holy skill disables all unholy skills
(not counting skill bonuses from items)
Grants Resonance
+50% Defense
50% of Base Energy added to Strength
For 5 seconds after Standing Near the Exploding Sun
Rising Dawn Receives Bonuses From:
Energy: Adds Magic Damage (Diminishing Returns)
[hard points]/[max((min((2+((character level-24)/6)),18)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Damage: plus (((100+(20*character level))*(100+((((260*(energy+10)))/(energy+250))+(skill('DSK 2'.pst2))))*(100+passive_pm_mastery))/10000)-100 percent from synergies
Current Bonus: [(((260*(energy+10)))/(energy+250))+(min(((energy*enr_factor/15000)+(strength*str_factor/15000)),200))] percent
Values per skill level
LevelMagic DamageMana Cost
111-1230
213-1435
315-1740
416-1945
518-2150
620-2355
722-2560
824-2765
925-2870
1026-2975
1127-3080
1228-3185
1329-3290
1430-3495
1530-35100
1631-36105
1732-37110
1833-38115
1934-39120
2035-40125

Rising Dawn is a Paladin skill of the Light tree (required level 24).

All good things come from above. The morning sun symbolises Zakarum's power, unfurling his heavenly fire in the sky to banish the beasts of darkness back to the black pits where they belong.

From Brother Laz's Median XL documentation, used with permission.