Cluster Mine
From D2R-XL 2012 Wiki
More actions
Cluster Mine
Assassin · Bombs
small device that deploys multiple landmines
Required level1
Maximum level99
Hard pointsup to 22
Trap Duration: 3 seconds
Mana Cost: 12
Cluster Mine Receives Bonuses From:
Energy: Adds Fire Damage (Diminishing Returns)
[hard points]/[max((min((2+(character level/6)),22)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Damage: plus (((100+(20*character level))*(100+((((260*(energy+10)))/(energy+250))+(skill('DSK 2'.pst2)))))/100)-100 percent from synergies
Current Bonus: [(((260*(energy+10)))/(energy+250))+(min(((energy*enr_factor/15000)+(strength*str_factor/15000)),200))] percent
| Level | Fire Damage |
|---|---|
| 1 | 2-3 |
| 2 | 3-4 |
| 3 | 4-6 |
| 4 | 5-7 |
| 5 | 6-9 |
| 6 | 7-10 |
| 7 | 8-12 |
| 8 | 9-13 |
| 9 | 9-14 |
| 10 | 10-15 |
| 11 | 10-15 |
| 12 | 11-16 |
| 13 | 11-17 |
| 14 | 12-18 |
| 15 | 12-18 |
| 16 | 13-19 |
| 17 | 13-20 |
| 18 | 14-21 |
| 19 | 14-21 |
| 20 | 15-22 |
| 21 | 15-23 |
| 22 | 16-24 |
Cluster Mine is an Assassin skill of the Bombs tree (required level 1).
The assassin places a field of high explosive mines in front of an advancing enemy horde. After a short bootup sequence, the mines are armed and ready to ruin a demon's day.
From Brother Laz's Median XL documentation, used with permission.