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This template defines the table "Monsters". View table. A monster's figures per difficulty, and its row in the Cargo table Monsters.

Example Zombie
Elite · Undead · zombie
HatredTerrorDestruction
Level1–953–57120
Life50–49811,733–16,912105,000–112,500
Damage
Attack 1: 0–17
Poison 1–28 on Attack 1
––
Resistances––
Lightning 100
Immune to––Lightning
Skills
Bone Spear (level 5)
Areas (Hatred)
Blood Moor, Burial Grounds

Parameters

  • name: the shown name (default: the page name)
  • rank: normal, elite, heroic, veteran, boss, superunique or special (the name's colour)
  • category: Undead, Demon or Animal; type: the monster type (montype.txt)
  • class: a small line under the kind (the monstats Id)
  • per difficulty, prefix h_ (Hatred), t_ (Terror) or d_ (Destruction):
 level, life, defense, tohit, exp, immune;
 damage, resist and props take one line each; areas is shown under the table
  • skills, mods (a superunique's modifiers), note, image
  • id, family: stored for lists, not shown; areas: every area, separated by ;, stored for lists
  • inline: yes inside a div.d2-mon-row to put boxes side by side
  • store: no shows the box without a Cargo row or categories