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Hirelings

From D2R-XL 2012 Wiki
Revision as of 01:17, 6 November 2026 by Admin (talk | contribs) (tools/wiki/push.py)
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Mercenaries

Anyone desperate enough can put up a fight against the demons, but only the exceptionally strong and brave will follow plundering maniacs such as yourself into the pits of Hell.

Heroic Strength

Per strength point: Enhanced Weapon Damage +1%

Per strength point: Regenerate Life +1
Per strength point: +0.25 Energy Factor to Spell Damage  

The sisters

Weakened by the prolonged siege, the Sisters of the Sightless Eye may not be in fighting condition. But help them liberate the Monastery and watch them rise and shine.

Bonuses

Starts with 30 energy, +6 energy per level

Defensive Harmony: slows attackers by 25%, +1% per 5 levels 

Ranger Skills

Lvl Name Effect
1 CASCADE Effect: shoots arrows at all nearby enemies
12 VANQUISH Effect: briefly increases physical damage
24 WRAITH ARROW Effect: arrow that unleashes homing spirits
24 BROADSIDE Effect: fires a massive stream of arrows at nearby enemies
90 WAR SPIRIT Effect: adds crushing blow and automatically casts spike novas


Priestess Skills

Lvl Name Effect
1 SPORE SHOT Effect: arrow that exponentially splits on striking
12 PAGAN RITES Effect: destroys corpses in flames, healing the caster
24 VINDICATE Curse effect: heals party and increases damage when victim dies
24 DEATHSTRIKE Effect: mercenary shoots her bow and calls down an energy blast
90 TREMOR Effect: all visible enemies lose 25% of their current life


The town guard

Many trade routes converge at Lut Gholein, the jewel of the East. When the demons blocked access over land and the kraken nested in the port, travelling paladins, mystics and warriors were forced to take up arms to defend the city.

Bonuses

Starts with 20 energy, +4 energy per level

Suppression: crushing blow 25%, +1% per 5 levels
Grit: damage reduced by 25%, +1% per 5 levels 

Exemplar Skills

Lvl Name Effect
1 RETALIATE Effect: retaliates when struck with a damaging shockwave
1 GOREFEST Effect: melee attack that causes a fountain of blood
6 LIFEBLOOD Effect: slowly regenerates lost life over time
12 KING OF BLADES Effect: automatically launches bouncing blades at nearby enemies
90 DISINTEGRATE Effect: massively damaging arcane radius blast around caster


Shapeshifter Skills

Lvl Name Effect
1 WEREBEAR Effect: turn into a bear, increasing life and armour
1 CLAW TORNADO Effect: melee attack that sends out spinning whirlwinds
6 BLOODLUST Effect: increases all damage of the party
12 POUNCE Effect: teleport onto an enemy, causing a powerful shockwave
90 THORN FIELD Effect: melee attack that summons a ripple of spiked thorns


Fighter Mage Skills

Lvl Name Effect
1 TITAN STRIKE Effect: melee attack that heals and increases stats
1 GUARD TOWER Effect: summons a guard tower that shoots arrows at enemies
6 GLACIAL NOVA Effect: cast a gigantic nova that completely freezes enemies
12 FORTRESS Effect: summons a ring of guard towers around the caster
90 CHRONOFIELD Effect: field that slows the movement and attack speed of enemies


The iron wolves

Kehjistan is the wellspring of magic. This is where the first magically attuned hunter-gatherers settled at ley nodes and founded the primeval mage clans. Their distant sons of seventh sons will not give up the ley nodes to the forces of Hell without giving them hell first!

Bonuses

Starts with 200 energy, +20 energy per level

Unearthly Power: +250 energy factor to spell damage, +5 per level
Warp Armor: total defense +250%, +10% per level 

Bloodmage Skills

Lvl Name Effect
1 FLAMEFRONT Effect: cast a wave of multiple streaking fireballs
1 PUNISHER Effect: slow moving bolt that deals lethal poison damage
12 GIFT OF INNER FIRE Effect: instantly regenerates the party's lost life
24 PYROBLAST Effect: giant fireball that explodes in a pool of flame
90 GRAVEYARD Effect: periodically shoots punishers at nearby enemies


Necrolyte Skills

Lvl Name Effect
1 HUNTING BANSHEE Effect: spirit follows random targets before exploding
1 CHARM Effect: converts enemies to fight other enemies
12 MIASMA Effect: field of living goo that poisons and weakens enemies
24 HAILSTORM Effect: rains deadly cold on target enemy
90 VENOMOUS SPIRIT Effect: casts a powerful homing spirit of lethal poison


Abjurer Skills

Lvl Name Effect
1 FORKED LIGHTNING Effect: cast multiple forked lightning bolts
1 BANISH Curse effect: reduces monster life by a percentage
12 SINGULARITY Effect: massively damaging black hole
24 SUPERNOVA Effect: cast a gigantic nova of lightning
90 SUPERBEAST Effect: morph into a demon, gain spell damage and speed


The barbarians

Considered uncivilised man-beasts by some, sons of the nephalem by others, the only reason why few outsiders from the south have reported their considerable shamanic prowess is because they were usually at the receiving end of it.

Bonuses

Starts with 10 energy, +2 energy per level

Mountain King: 20% bonus to strength and dexterity, +1% per 2 levels 

Skills

Lvl Name Effect
1 GIFT OF THE WILD Effect: increases all damage of the party
12 THUNDER SLAM Effect: damages and stuns enemies in a radius
18 SHOWER OF ROCKS Effect: melee attack that drops rocks that reduce attack rating
60 ANCIENTS' HAND Effect: melee attack that unleashes a shockwave through the ground
90 WARBAND Effect: summons a barbarian army


Known bugs

My mercenary stands there and doesn't do anything!

This is a bug with mercenary AI in Diablo II. If you walk, the mercenary will also walk, and this occasionally causes it to freeze up. To cure this, jump into a town portal. 

My mercenary is slow and does no damage!

Due to various bugs with mercenary auras in Diablo II, reequipping items and dying are excuses for your mercenary to slack off. You are not supposed to see how things like this work under the hood, but it does mean that the mercenary may sink into a depression and require a game restart to get back into the battle mindset!
From Brother Laz's Median XL documentation, used with permission.