Ice Beam
From D2R-XL 2012 Wiki
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Ice Beam
Item skill (Necromancer)
casts a powerful - wait for it - ice beam
Maximum level99
item granted skill
Ice Beam Receives Bonuses From:
Energy: Adds Cold Damage (Diminishing Returns)
Damage: plus (((100+(20*character level))*(100+((((260*(energy+10)))/(energy+250))+(skill('DSK 2'.pst2)))))/100)-100 percent from synergies
Current Bonus: [(((260*(energy+10)))/(energy+250))+(min(((energy*enr_factor/15000)+(strength*str_factor/15000)),200))] percent
| Level | Cold Damage |
|---|---|
| 1 | 0-3 |
| 2 | 0-4 |
| 3 | 0-5 |
| 4 | 0-6 |
| 5 | 0-7 |
| 6 | 0-8 |
| 7 | 0-9 |
| 8 | 0-10 |
| 9 | 0-10 |
| 10 | 0-11 |
| 11 | 0-11 |
| 12 | 0-12 |
| 13 | 0-12 |
| 14 | 0-13 |
| 15 | 0-13 |
| 16 | 0-14 |
| 17 | 0-14 |
| 18 | 0-15 |
| 19 | 0-15 |
| 20 | 0-16 |
Ice Beam is an item-only skill: no class learns it, items grant it.
Effect: cast a piercing beam of ice and frost
From Brother Laz's Median XL documentation, used with permission.