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Revision as of 05:00, 6 November 2026 by Admin (talk | contribs) (tools/wiki/gen_skills.py)
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Ice Beam
Item skill (Necromancer)
casts a powerful - wait for it - ice beam
Maximum level99
item granted skill
Ice Beam Receives Bonuses From:
Energy: Adds Cold Damage (Diminishing Returns)
Damage: plus (((100+(20*character level))*(100+((((260*(energy+10)))/(energy+250))+(skill('DSK 2'.pst2)))))/100)-100 percent from synergies
Current Bonus: [(((260*(energy+10)))/(energy+250))+(min(((energy*enr_factor/15000)+(strength*str_factor/15000)),200))] percent
Values per skill level
LevelCold Damage
10-3
20-4
30-5
40-6
50-7
60-8
70-9
80-10
90-10
100-11
110-11
120-12
130-12
140-13
150-13
160-14
170-14
180-15
190-15
200-16

Ice Beam is an item-only skill: no class learns it, items grant it.

Effect: cast a piercing beam of ice and frost

From Brother Laz's Median XL documentation, used with permission.