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Black Sleep

From D2R-XL 2012 Wiki
Revision as of 04:53, 6 November 2026 by Admin (talk | contribs) (tools/wiki/gen_skills.py)
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Black Sleep
Paladin · Wicked
melee attack that converts multiple targets to fight other evils
(works only after using Terror Strike)
requires a melee weapon
Required level12
RequiresLemures
Maximum level99
Hard pointsup to 20
Unholy Skill
putting points into an unholy skill disables all holy skills
(not counting skill bonuses from items)
Duration: 4 seconds
66% Chance to Convert each target
Activate after using Terror Strike
Black Sleep Receives Self-Synergies From:
Hard skill points: Radius: +0.6 yards per Level
(Self-synergies add bonuses for hard points in the skill)
[hard points]/[max((min((2+((character level-12)/6)),20)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values per skill level
LevelRadius (yards)Spell Timer (seconds)Mana Cost
12.65.46
23.35.27
345.18
44.64.99
55.34.810
664.611
76.64.512
87.34.413
984.214
108.64.115
119.3416
12103.917
1310.63.818
1411.33.619
15123.620
1612.63.421
1713.33.422
18143.223
1914.63.224
2015.33.125

Black Sleep is a Paladin skill of the Wicked tree (required level 12).

The initiate blackguard possesses the mind of an enemy with terrifying visions. The Black Sleep of Khalim Ma forces the victim to redeem itself by unwillingly aiding the cause of the Light.

From Brother Laz's Median XL documentation, used with permission.
D2R-XL 2012
D2R reads a conversion's chance and length from the skill's calculations instead of its parameters, so the port moved Black Sleep's values there; it converts as in classic.