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Revision as of 04:52, 6 November 2026 by Admin (talk | contribs) (tools/wiki/gen_skills.py)
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Merkabah
Paladin · Honor
when active, periodically damages enemies too close to you
Required level12
RequiresHammerstrike
Maximum level99
Hard pointsup to 20
Holy Skill
putting points into a holy skill disables all unholy skills
(not counting skill bonuses from items)
Area Attack Radius: 10 yards
Area Attack Frequency: 1 second
Mana Cost: 50
Merkabah Receives Self-Synergies From:
Hard skill points: +4% Chance per Level to deal a critical magic hit
(Self-synergies add bonuses for hard points in the skill)
[hard points]/[max((min((2+((character level-12)/6)),20)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values assume no bonus from profession_duration_mod (stat)
Values per skill level
LevelChance of Magic Critical Hit (percent)Area Attack Magic Damage (percent of base strength)Duration (seconds)
14+5-2560
28+30-5090
312+55-75120
416+80-100150
520+105-125180
624+130-150210
728+155-175240
832+180-200270
936+205-225300
1040+230-250330
1144+255-275360
1248+280-300390
1352+305-325420
1456+330-350450
1560+355-375480
1664+380-400510
1768+405-425540
1872+430-450570
1976+455-475600
2080+480-500630

Merkabah is a Paladin skill of the Honor tree (required level 12).

To the faithful, the Light is a soothing blessed glow. To the wicked, it is a burning eye of final judgement, searing their flesh and spirit and eradicating them from this world.

From Brother Laz's Median XL documentation, used with permission.