Spirit Walk
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Spirit Walk
Barbarian · Spirits
teleports you and your minions on top of target enemy
passive - mastery of the spirit world improves stance radius
Requires a Monster as target
Spirit Walk Receives Bonuses From:
Hard Skill Points into the Spirit Tree: Skill Timer Reduced by 0.2 seconds per Level
[hard points]/[max((min((2+((character level-24)/6)),18)),2)+skill_more] Base Skill Level (Maximum Level Based on Character Level)
Values assume no bonus from Defender Spirit (skill), Greater Manifestations (skill), Guardian Spirit (skill), Protector Spirit (skill)
| Level | Spell Timer (seconds) | Passive: Stances: Adds to Radius (yards) |
|---|---|---|
| 1 | 9.8 | 2 |
| 2 | 9.6 | 4 |
| 3 | 9.4 | 6 |
| 4 | 9.2 | 8 |
| 5 | 9 | 10 |
| 6 | 8.8 | 12 |
| 7 | 8.6 | 14 |
| 8 | 8.4 | 16 |
| 9 | 8.2 | 18 |
| 10 | 8 | 20 |
| 11 | 7.8 | 22 |
| 12 | 7.6 | 24 |
| 13 | 7.4 | 26 |
| 14 | 7.2 | 28 |
| 15 | 7 | 30 |
| 16 | 6.8 | 32 |
| 17 | 6.6 | 34 |
| 18 | 6.4 | 36 |
| 19 | 6.2 | 38 |
| 20 | 6 | 40 |
Spirit Walk is a Barbarian skill of the Spirits tree (required level 24).
The master shaman briefly turns ethereal and reappears at the location of a living spirit anchor, usually an unwilling enemy, accompanied by his spirit warriors who follow the astral channel, blades ready to strike.
From Brother Laz's Median XL documentation, used with permission.