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Revision as of 03:55, 6 November 2026 by Admin (talk | contribs) (tools/wiki/gen_bases.py)
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Club is a base item (Mace) with 6 tiers and a sacred version.

Club (1)
One-Hand Damage: 8 to 10
Durability: 8 of 8
Club (2)
One-Hand Damage: 11 to 14
Durability: 8 of 8
Required Strength: 11
Required Level: 4
Club (3)
One-Hand Damage: 16 to 20
Durability: 8 of 8
Required Strength: 25
Required Level: 9
Club (4)
One-Hand Damage: 21 to 26
Durability: 8 of 8
Required Strength: 44
Required Level: 13
Club (5)
One-Hand Damage: 26 to 31
Durability: 8 of 8
Required Strength: 70
Required Level: 18
Club (6)
One-Hand Damage: 31 to 38
Durability: 8 of 8
Required Strength: 104
Required Level: 23
Club (Sacred)
One-Hand Damage: 74 to 76
Durability: 8 of 8
Required Strength: 376
Required Level: 30

Tiers

Item Tier Item level Required level Damage / defense Strength Dexterity Sockets Durability Speed Size
Club (1) 1 1 0 One-Hand Damage: 8 to 10 1 8 -10 1x3
Club (2) 2 14 4 One-Hand Damage: 11 to 14 11 2 8 -10 1x3
Club (3) 3 29 9 One-Hand Damage: 16 to 20 25 2 8 -10 1x3
Club (4) 4 43 13 One-Hand Damage: 21 to 26 44 2 8 -10 1x3
Club (5) 5 58 18 One-Hand Damage: 26 to 31 70 3 8 -10 1x3
Club (6) 6 73 23 One-Hand Damage: 31 to 38 104 3 8 -10 1x3
Club (Sacred) sacred 73 30 One-Hand Damage: 74 to 76 376 3 8 -10 1x3

Unique and set items on this base

Item Quality Tiers Lowest required level Highest required level
Branch of a Million Splinters unique 1 100 100
Gnarled Root unique 6 1 46
Mr. Clubbo unique 1 100 100